The new Call of Duty, Black Ops Six, was released on October 25, 2024. Call of Duty has been a loved and hated franchise since its release in 2003 almost 22 years ago.
Throughout the 23 different games released and many different multiplayer modes, we have seen many different changes. This rendition of Black Ops has brought out the best of the Multiplayer mode. Multiplayer fans like myself loved the 16 new maps at launch, including 12 core 6v6 maps and four smaller Strike maps.
The classic three-lane map design is back, promising fast-paced action, and non-stop gunplay. Having three lanes makes every game mode exciting, and you rarely go more than fifteen seconds without running into an enemy player. Plus, the return of the Classic Prestige system lets players show off their skills across 10 prestige levels, this allows players to show their levels off similar to camos.
This Call of Duty has been well received by newer players like me, with its sleek, fast-paced, action-packed gameplay brought out by the latest, “Omni-Movement”, a system that allows you to jump, dive, and sprint, in every direction. This is greatly improving the movement in the game that players have been obsessed over in recent years, through their battle royale game Warzone.
The game is also great for veterans with the return of old maps like Nuketown in their original form, as well as plenty of game modes to choose from, and that well-loved toxicity in every game chat.
The usual addition of Camos in Black Ops Six makes it easier than ever before to get Dark Matter. For some this may be seen as a downside, however, I think it makes the game more enjoyable for people who don’t have as much time to level up every gun.
Each Gun has fewer challenges and requires less grinding to acquire gold. I have already seen people with dark matter less than a month after the game came out. For me, the Camo grind has been a lot of fun even for someone who wasn’t initially good at the game.
I have felt that the Headshot challenge gets repetitive, but it has still been super enjoyable and rewarding to get the new camos as I level up my guns, making their new system a total success.
Overall, Multiplayer mode has been a great time and felt amazing to play with friends. It doesn’t get boring fast and keeps itself new with the 12 different modes and 16 maps. I’ve been impressed with the playability compared to past games and the multiplayer mode’s addicting nature.
james • Apr 17, 2025 at 1:04 pm
I share many of the same views about the game that John had listed in his article. As a dark matter recipient myself, the grind wasn’t easy, and was very time consuming. That being said, it is the perfect amount of time consuming, since it is supposed to be something only the upper echelon can complete. The challenges being mostly comprised of headshots was a good choice in my opinion, because it sped up the progression for those skilled enough to aim for them. With all the good that can be said about the game, the core issue that has plagued recent call of duty released is still prevalent. Skill based matching making is supposed to be a feature that helps newer players acclimate to the skill of the game by using statistics to put similar players together in games. Good for new players, bad for already skilled players, because it makes every game harder and harder and you are essentially punished for doing well. Sadly, I don’t see this changing in the future, but overall my experience with the game has been positive as well.
Sam L • Apr 17, 2025 at 1:00 pm
I agree with the great quality of life changes that COD implemented in Black Ops 6 as well as the rewarding return to origins that bringing Nuketown back grants. Also, Omni-Movement definitely is important to this game, and having played many older games experiencing 4-direction movement systems or anything less than all directions can be very frustrating. Especially for an FPS, this is a change that I think needed to happen. I also understand the conflicting perspective around grinding, and I would lean towards it being a benefit to not have to spend extreme amounts of time in order to get certain items. It’s also very good to see fast-paced action being incentivized again.
Wyatt • Apr 17, 2025 at 8:26 am
I agree with the perspective of the article. I think that it is great the Call of Duty brought back nuketown and I think that having 16 new maps at launch creates a really new feel and makes the game even more enjoyable for longer. What I like about artwork like this is how video games give people a way to relax while also having fun. What I am curious about is what the reviews of this game have been since it was been a while since its release. Overall I think that there were a lot of good things for this game that made it enjoyable and exciting.